The Game
To Sum It Up...

A fast paced team strategy mod introducing new multiplayer elements that infuse an intensity and depth into already celebrated multiplayer game-types. In addition to the portentous multiplayer content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat...

Choose your Player Configuration & Get ready for Action!



Game Modes
Single-Coop-Multiplayer

Single/Coop: (Play against AI Lone-Wolf style or with a team. One life per player per round)

Terrorist Hunt: Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round.

Multiplayer: (Full Re-Spawn)

Supremacy: Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of course will be trying to stop you.

COMING SOON!
Team Survival: (No Re-Spawn) Both teams face off against each other. Use team work and whatever means to eliminate all members of the other team. Voice communication is utilized very well in this mode as you can give your teammates orders on which direction to go and which direction the enemy is in. Your team is victorious if at least one of its members is the last one standing.



The Story
Origin Of Lethal Agents

Lethal Agents: Elite Secret Army
Non-Classified Information

Info:
Lethal Agents is Americas elite counter-terrorist/special operations unit. Although Lethal Agents are trained in counter-terrorism, it is believed that the unit operates more like an SAS-type special operations force. Their exact roles and missions, however, are not made public. The Lethal Agents hierarchy is so secretive that it's size, weapons, training and force commander have never been made public. In fact, members of the U.S. Department of Defense (DoD) know very little information about the agents themselves.

Activated: June, 1989
Headquarters: Located at the Area 51 Training Facility in Nevada and believed to include a CQB (close-quarter battle facility), an 8-story building for hostage-rescue, a DC-10, a bus, a multi-million dollar shooting range, gymnasium, and an olympic-sized swimming pool.

Start-up costs: believed to be around $50 million USD. Reports recently indicate that their budget is closer to $140 million USD. However, actual figures remain classified.

Team Composition: the actual size of the Lethal Agents network remains classified.
However, it is believed the unit is 250 operators strong. Agents are commanded by a Lieutenant-Colonel and members are selected from volunteers in the army, navy, and air force. Only the fittest and most capable armed soldiers are approached by unit CO's for tryout into the Lethal Agents. They are organized into 5-man teams known as "bricks". Each brick has a specialty (Recon, Sniping, Assault, Support and Demolition) A 10-20 man troop is commanded by a Captain.

Miscellaneous: Agents are deployed on each and every single large scale peacekeeping mission, although it is not clear as to their roles. Reports indicate that the DoD has secretly expanded the Lethal Agents counter-terrorist role to include roles similar to those conducted by other special operations units. It has been discovered that Lethal Agents reportedly train U.S. military snipers for overseas missions.

Equivalent Organizations:
British SAS
U.S. Army Special Forces
Germany's Grenzschutzgruppe 9 (GSG-9)
Australian Special Air Service Regiment
French GIGN



Lethal Agents: Elite Secret Army
Classified Information (Leaked)

"Chances are you've never heard of these guys - and that's just the way they want it."

Originally the brainchild of Colonel John Q. West during his time with the U.S. Army Special Forces, Lethal Agents quickly evolved into something of a secret army outside the military chain of command, reporting directly to the Chief of Defense. The most secret, unpublicized and least known branch of the U.S. military. Lethal Agents are an elite counter-terrorist and VIP security force of some 250 hand-picked volunteers who are super-fit and well- trained, whose identities are secret and whose budget is classified. If truth is one of the first casualties of war, secrecy is one of war's first exigencies. The DoD won't even talk about Lethal Agents, other than to admit it exists and is headquartered at Area 51, about 50 miles outside of Las Vegas.

These are the agents deployed to trouble spots to act with stealth and deadly force. Lethal Agents replaced the Special Army Operations Forces, which was deemed unsuitable for quasi-military operations. In fact, Lethal Agents have replaced the U.S. Army Special Forces as our "elite" military unit. They are trained to rope down from helicopters, live off the land for months and break a combatant's hip with a kick to the upper femur. Lethal Agents are not trained to take and hold ground. "What they do is infiltrate into dangerous areas behind enemy lines, look for key targets and take them out. They don't go out to arrest people. They don't go out there to hand out food parcels. They go out to kill targets."

It is believed that a brick of agents were on the ground for a time in Kosovo, finding important targets and using lasers to guide military aircraft and smart bombs toward them. The government heatedly denied it but with covert operations, it's the requisite government response. To do otherwise would be to risk agents lives.

We learned just before Christmas 2001 that agents were part of a seven-nation operation called "Task Force K-Bar" during the campaign in Afghanistan. Task Force K-Bar took part in 42 reconnaissance and surveillance missions, as well as what U.S. military authorities call "direct action" operations. Agents were part of commando operations that killed at least 115 Taliban and al-Qaeda fighters and captured 107 senior Taliban leaders over a six-month period.

Agents led a mountain climb in Afghanistan to reach a high- altitude observation post and also entered caves looking for enemy forces and intelligence. One of their missions, called Operation Anaconda, took place last March when agents stationed themselves high in the Afghanistan mountains to feed information to army units on the ground.

Agents worked with U.S. Navy commandos and elite forces from Australia. The director of operations for Task Force K-Bar praised the work of the Lethal Agents to members of Congress.

"We challenged our agents to conduct missions in some of the most hostile environments ever operated in. For example, we had special reconnaissance teams operating in the mountains of Afghanistan above 10,000 feet for extended periods without resupply."



Lethal Agents: Fall From Grace
Origin of "The Red Hand"

In 1993, a Lethal Agents Red-Team platoon was sent to Bosnia to "rescue" 35 U.S. peacekeepers held hostage by the Serbs. Fortunately for all concerned, the Serbs let the hostages go.

In 1996, the Red-Team went to Peru, seemingly to offer safe passage to terrorists who held 500 guests hostage at the Japanese ambassador's residence. The idea was that an Airbus, with the platoon of agents hidden inside, would ambush the terrorists as they boarded for the free flight to Cuba. Mercifully, the Peruvian military vetoed the plan and raided the embassy, freeing all hostages and killing all the terrorists. Disgruntled agents from the Red-Team later became involved in a bank-robbing ring. Two soldiers not members of Lethal Agents, although one had tried out for it, got 12 and 7 years respectively for a massive bank heist in Iraq, where 80 shots were fired. Several agents associated with the ring, according to testimony, were dealt with in secret.

Former Delta Force Maj. Scott McCoy, recently convicted in Florida of torture, after initially being charged with torture, kidnapping, illegal confinement, extortion with a firearm, assault and death threats relating to an incident in 1992. He previously served as a Lethal Agents officer. McCoy led a Red-Team "exercise" against the U.S. Special Operations Command (USSOCOM) located in Tampa, Fla., supposedly testing the security of the weapons locker. Wearing ski masks and carrying shotguns and machine pistols, the pretend terrorists overpowered two soldiers on guard duty, beat, tortured, bound them with duct tape and threatened to kill them unless they cooperated. One terrified solder escaped and called the military police who arrived in full riot gear. The army tried to hush the matter up, and for years ignored the grievances of one of the victims until he brought it to the attention of civilian authorities, who laid the charges of which McCoy was eventually found guilty and imprisoned.

It also turns out the infamous 1993 "turkey shoot" of two "infiltrators" in Somalia and the close-range execution-style killing of one of them was a Red-Team "demonstration", led by the same McCoy, to show visiting British and U.S. Special Forces brass their worth.

Late in 1999 McCoy (with help from the inside) managed to hack the computer systems throughout the prison using portable satellite terminals placed around the facility. The fire alarms were set-off and all cell blocks and gates were unlocked and opened. McCoy and 127 prisoners escaped and 4 guards went missing... or did they?

A year later in 2001, reports of terrorist activities in the Middle East, Europe and South America led by McCoy began to come from Lethal Agents intelligence missions. He had been rebuilding his Red-Team by recruiting disaffected Lethal Agents from around the world. Recon photos taken in the Florida Everglades proved that McCoy was back in the United States, but now as a leader of an organized terrorist group calling themselves "The Red Hand".

By 2005, The Red Hand was an international organization. The Red Hand spread through the Third World, using terrorism to subvert foreign governments. One of Lethal Agents missions was to free an American ambassador from McCoy's "Hands" working in the middle east. A little South American nation was one of The Red Hands earliest victims. Unstable governments became McCoy's playground. While Lethal Agents had once been an elite counter-terrorist organization, it almost exclusively fought The Red Hand as time went on. The two groups became bitter enemies. For a time, McCoy remained in control. Though extremely dangerous, he remained calm and confident, his power unquestioned. But as The Red Hand grew, more people were needed to control the organization. McCoy became embroiled in a constant power struggle, and his calm exterior gave way to the insanity just beneath the surface...